MONKEY QUEST (Web MMO)

Lead Artist | Concept Artist | Marketing Artist


As Lead Artist on Monkey Quest, I contributed extensively to the creation of concept art for environments, characters, props, and wearables, supporting the development of the game’s visual identity. I collaborated closely with game designers, animators, and engineers to maintain stylistic consistency and ensure technical feasibility across all assets. Beyond in-game art, I created a variety of marketing illustrations for web, email, and promotional campaigns, helping to unify visual storytelling across gameplay and brand outreach.