8 BALL CHAMPIONS (Mobile PvP Billiards Game)

Art Director | Point Artist

'click to see in app store'


As Art Director, I led the visual development of a competitive mobile billiards title, collaborating closely with concept and 3D artists to establish the style for characters, environments, UI, and 2D assets. I ensured visual consistency across all elements, aligning the art direction with gameplay and brand objectives. As a hands-on contributor, I created concept art, in-game assets, and marketing materials. I also worked directly in Unity to implement and review assets, maintain visual quality, and support the overall game experience.

Concept for Town: The goal was to design an entire town, complete with buildings and their upgrade variations. A key challenge was creating an isometric map that could accommodate each structure at every stage of its upgrade, ensuring that nothing overlapped or obstructed other elements.

3D Town: This is the town made in 3D. It still needs to be filled with some additional set dressing and paint-over, but it's on it's way to completion

Town building concept art: The buildings in the town each have 6 different states that progress as you achieve higher level. I created the concepts for the buildings you see below.