Lead Artist | Concept Artist


A collection of development and final artwork I contributed to the Safari Smash project.


SAFARI SMASH (Mobile Match 3 Builder)

As Lead Artist, I defined and executed the game’s visual style from concept through final in-game assets. I created environment and character concepts, oversaw asset production, and collaborated with 2D, 3D, UI, and cross-functional teams to support features, live updates, and marketing.